Mutator Slot Machines Mod

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Killing Floor classMutator (source)


Description

Mutator slot machines mod 1.7.10

Mutator Slot Machines Model

Taken from UDN:

Mutators are mini-mods. They have limited functionality as defined by the Mutator class. Mutators should follow certain rules - rules that are established by the GameType. If these rules can't be followed or are too limiting, you should probably work on a GameType mod.

Mutator Slot Machines Mod 1.12.2

Mutator Slot Machines Mod

The first rule is that Mutators should be able to work with any other Mutator - especially the ones that come with the game. If you write a 'Vampire' Mutator that allows the player to drain life from an enemy he shoots, the Mutator should work well if combined with one of the Arena mutators or the No Powerups Mutator. This is one of the beneficial features of the Mutator system. They slightly change (or mutate) gameplay, allowing for interesting combinations.

The second rule is that Mutators should only change gameplay in a slight fashion. Although that's a vague way of putting it, you need to try and restrict your Mutator behavior. Careful Mutator design will increase the chances of your Mutator working with other mods and will decrease your support effort.

The third rule is that Mutators should share resources with other Mutators. If your Mutator implements the ModifyPlayer function, you need to call NextMutator.ModifyPlayer somewhere inside your version of the function. This ensures that any Mutator on the Mutator list after your mod gets a chance to deal with the function call. Failing to do this is poor programming style and not community-friendly.

Mutators provide an easy way to make small - and sometimes larger - changes to a game without having to run an entirely new gametype. They can be used to alter graphical features, add or remove enemies, change the rules, and so on.

Mutator tutorials

List of common mutators

  • KFAntiBlocker on tripwireinteractive.com
  • Per Server Stats on tripwireinteractive.com

See also

External links

  • Mutator topics on BeyondUnreal.com
Reference
Technical
Retrieved from 'https://wiki.tripwireinteractive.com/index.php?title=Mutator&oldid=4078'
Mod
Recipes & Crafting
Crafting Table


The Mutator uses various items to increase the mutation chances of new species being formed when a queen dies. Possible items that can be used to increase the mutation chance are:

  • Soul Sand - 50% increase
  • Ender Pearl - 100% increase
  • Eye of Ender - 300% increase


This is an alveary block and can be placed as any one of the blocks in an alveary.The maximum chance that can be obtained with the installed mutators in apiary is 15%. Made for balance.

Alveary
Combs
Honey Drops
Propolis
Other Products
Frames
Other

Mutator Slot Machines Mod 1.7.10

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